Author: Ricardo Gibert
Date: 07:22:16 07/21/05
Go up one level in this thread
On July 21, 2005 at 09:45:20, Bigler wrote: >On July 21, 2005 at 08:07:21, Uri Blass wrote: > >>On July 21, 2005 at 07:47:16, Bigler wrote: >> >>>Hi all, >>> >>>If we take Deep Shredder 9 on a single AMD 3500+ and calculate its ELO by >>>letting it play 100’000 tournaments games at tournament time control (40 moves 2 >>>hours…) >>>Then we do the same but with an AMD 64-X2 4600+ which lets say is 2x faster. >>>Lets assume that this brings 40 ELO points more. >>> >>>Now we do the same testing but at blitz time control 3min. + 0sec. >>>Should we assume that the ELO difference is the same ?? >>> >>>My assumption is that the margin should be bigger the shorter the time control >>>is. >>> >>>Why, because the deeper the engine goes the more difficulty it will have to go >>>deeper. >>> >>>So know, in the past we used to say that 2x faster is around 50 ELO points more. >>>Can we say the same today with e.g. Deep Shredder 9 on a AMD 64-3500+ and AMD >>>64-X2 4600+ ? >> >>I think that in the past it was more than 50 elo >>I remember estimate of 70 elo. >> >>I guess 40-50 elo is logical today at 120/40. >> >>Uri > > >Ok thx. > >But do you agree that if 40 to 50 ELO is applicable at 40/120 at blitz level its >not the same !?? > >If yes, do we have some kind of formula for this ? > >regards Maybe at blitz it should be 42-52 instead of 40-50 ;-) My point is that it is just a rule of thumb and should not be taken too seriously irrespective of the time control. IOW, not so seriously that someone should bother to devise a formula. Also, consider that such a formula would depend too much on the many attributes of particular engine in question.
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