Author: Robert Hyatt
Date: 11:15:11 07/25/05
Go up one level in this thread
On July 25, 2005 at 13:48:15, Madhavan wrote: >On July 25, 2005 at 12:22:02, Robert Hyatt wrote: > >>On July 25, 2005 at 07:04:35, Madhavan wrote: >> >>>On July 25, 2005 at 03:57:50, Uri Blass wrote: >>> >>>>On July 25, 2005 at 03:47:13, Andre van Ark wrote: >>>> >>>>>Hi, >>>>> >>>>>Fabien has the advantage that he could learn from postings and experiences from >>>>>other programmers and make use of existing programs like Crafty. >>>>> >>>>>The "programmers of the 90's" had to find out "the weel" by themselves, and that >>>>>consumes a lot of time. >>>>> >>>>>Nevertheless, I take my hat off for Letouzey, and off course also all other >>>>>chessprogrammers. >>>>> >>>>>André >>>> >>>>Fabien could learn from other programmers but the same for the commercial >>>>programmers and I do not see big improvement in programs like Tiger2004 or Deep >>>>Sjeng or Ruffian that are near the level of Fruit2 and not near the level of >>>>Fruit2.1 >>>> >>>>I also believe that next fruit will be stronger than Shredder9(I do not say that >>>>it will be stronger than next Shredder but of course SMK can learn from Fruit >>>>when Fabien cannot learn from Shredder). >>> >>>It's better that Fabien keep the next release source code private,Isn't it legal >>>to do according to GPL license? >>> >>>once released a open source and keep the next source cde release private? >>>It doesn't make sense by always releasing all version source codes. >>>It only applies to old programmers and not to middle aged mens,Fabien is 32 >>>something.It's better that he keeps fruit code private,I don't know if fabien >>>profits money by releasing open source codes,I should you ask you this >>>Does Hyatt profit from Crafty and Cray Blitz?or is he doing these fields as an >>>hobby? >> >>Always been a hobby. That's why I am still doing this 37 years after my first >>program made its first chess move... > >Cray Blitz? Indirectly. First program really had no name until about 1972 when it was named "blitz" by the students in the chess club I started at USM. It became "Cray Blitz" in 1980 when Cray started supporting the program by providing machine time... > >>Publications from the chess stuff over the years obviously don't make any money >>whatsoever. I've never sold the code to anyone. It's really been a lot of fun >>and continues to be so... > >Wondering if you have written other board games,Bob? We once modified CB to play checkers and it did OK. But it was just an "honors project" for a senior CS student at USM, and the evaluation was never very sophisticated. We did play a couple of skittles games vs Marion Tinsley when he came to Hattiesburg to play a world championship checker match... >fun to play in servers?or fun to program the code?fun to let it play in >tournaments?or fun to have testers test the program and report the result? Really just fun working on the thing and watching it evolve over the years into something stronger and stronger, while still getting to play around with unexpected twists and turns such as parallel search, bitboards, etc... > >any more missing? > >which one,Bob? > >>>If he can't profit from releasing such a strong program wth great chess code,I >>>don't understand why he'd do that,Is it that he wants to be popular among the >>>chess community? >>> >>> >>> >>>>Uri
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