Author: Daniel Mehrmannn
Date: 03:58:39 07/26/05
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On July 26, 2005 at 06:30:48, Lex Loep wrote: >On July 25, 2005 at 20:27:14, Daniel Mehrmannn wrote: > >>Hello, >> >>well, it's some months ago that i tested homer on ICC with my ChessPartner, >>which was delivered with Gandalf 6.0. I can't remeber that i saw these following >>errors before, but i'm not sure. >> >>The fen bug only happend if i'm playing online with ICC. Other chessserver not >>tested so far. >> >>CP sends sometimes these fens string to the engine (tested wb2 and uci): >>(I'll added a small workaround for me) >> >>CP log: >>1:50:11.645->isready >> >>01:50:11.676<-readyok >>01:50:11.676->position fen rnbqkbnr/ppp1pppp/8/3p4/3P4/8/PPP1PPPP/RNBQKBNR w >>KQkq d6 0 0 moves c2c4 c7c6 g1f3 g8f6 b1c3 c8g4 f3e5 g4h5 c4d5 f6d5 g2g4 h5g6 >>f1g2 e7e6 d1b3 f8b4 c1d2 b4c3 b2c3 b8d7 e5g6 h7g6 >> >>01:50:11.676->go ponder wtime 245813 btime 232000 winc 3000 binc 3000 >>01:50:12.097<-info string SetBoard(): Found CP 5.3 fen bug - ignored, rc = 0 >>01:50:12.097<-info depth 1 seldepth 1 >> >>other example: > > >This happens when a game is resumed after disconnection. In this case CP will >get the FEN from ICC, this is then passed to the engine. In the above sample I >assume 1.d4 d5 has been played, then disconnect/reconnect with the above effect. > >Lex > Hi Lex, thanks for the importend information :) Can you fix this case in the next version ? That would be nice :)) best Daniel
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