Author: KarinsDad
Date: 21:51:37 02/19/99
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On February 20, 1999 at 00:25:08, Will Singleton wrote: >On February 19, 1999 at 20:33:38, James Robertson wrote: > >> >>King safety stinks. :( I can't seem to make my program castle. Most of the time >>is goes off on queen foraging expeditions and leaves it's king high and dry. How >>do you make your program castle? >> > >I just give a penalty if it hasn't castled after development, which increases >depending on how well-developed the other side is. > >Will King safety is a big item in my evaluation (if you lose the king, you lose the game), so castling is by default "usually safer" than non-castling. Also, I preprocess the "current position" and change my move order accordingly, so castling is high up on the move list (don't know is that will help or not). However, I like Will's idea. I'll remember it if it becomes an issue when I actually start playing games with it. KarinsDad
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