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Subject: Re: Is there really a way to 100% classify openings in PGN Games?

Author: Jon Dart

Date: 11:53:46 07/29/05

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It is probably the case that the ECO classification
itself is ambiguous .. i.e. you could find positions
that legitimately could belong in two or more different ECO
sections.

--Jon


On July 29, 2005 at 10:16:08, Marc D wrote:

>Hi all
>
>I wondered if you can really 100% classify openings in PGN Games.
>Sometimes i see e.g eco code D05 and if i replay it it shows
>maybe something different and even if i use the extended eco format
>with e.g D05j another gui will say different.
>
>It's not always the case but it happens often to wonder about it.
>
>What do you think?
>
>Best regards
>Marc



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