Author: Steve Glanzfeld
Date: 13:33:07 07/29/05
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On July 29, 2005 at 12:20:03, Pablo Ignacio Restrepo wrote: >Hello. >I would like to know, how many "ply" can "see" an engine, running at 200.000 >Kilonodes each second, evaluating "all the moves posibilities" in 1, 3, 5 and 20 >minutes, examples of long time control games? The node rate is not a good parameter for comparison. Engines of very similar strengths (within +/- 50 Elo) and depths can have differences of their node rates of up to 1:10. For example, King or Hiarcs have only ~1/8 of the node rate of Fritz or Junior, on the same computer. Depths are not a good parameter for comparison anymore either, because the engines are so differently designed. Hiarcs 9 at depth 18 would be much stronger than Shredder 9 at depth 18. Steve
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