Author: Bruce Moreland
Date: 09:34:15 02/20/99
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On February 20, 1999 at 04:25:58, Mark Young wrote: >I agree, and is why I always thought it unwise to compare and draw conclusions >between manual and automated program ratings on ICC, FICS etc. at blitz time >controls. > >Being able to play 5 0 and 3 0 games without loss of time and without losing on >time is a big advantage for the automated programs when playing strong humans or >other manual programs. FYI mine doesn't play 3 0 r or 4 0 r, and unlike some others, mine doesn't have a limit on how slow it will go for rated blitz games. It will happily play a 2 19 as well as a 5 0. There are advantages and disadvantages that accrue to either side in this issue. The automatic programs can play lots of games and they never mouse slip, they gain a few seconds on the clock every move, they rarely if ever flag, they can play shorter games, and they can make instantaneous moves. They are also subject to repeated games while the operator is asleep, they are challenged by people when their rating is up and ignored when their rating is down, they don't challenge, instead they are challenged by people of all rating levels, people can pick the time control to play against them that suits them best (without having to negotiate with the operator), and people can get a lot of practice against the automatics and understand their style. A manual operator can (but doesn't necessarily) receive assistance from the operator during the opening phase and occasionally in the middlegame, can pick the time controls that suit it best, can change programs in order to exploit perceived weaknesses in specific opponents, and can cherry pick high-rated opponents (you don't often see manual programs playing 10-game matches with 2400-rated people, which hurts your rating often). The manual programs lose 2 or 3 seconds per move if they are fast operators, and more if they aren't. I could argue about which is better but I'd probably be wrong. bruce
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