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Subject: Re: K.O. To Zappa 2.0b. Congratullations to Argentina !!!!!

Author: Dieter Buerssner

Date: 10:21:20 07/31/05

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On July 30, 2005 at 06:01:58, Sune Fischer wrote:

>Without lag a well tuned engine can play 100 moves in a 1 sec game.

It is not totally trivial. For example on most Windows systems, the typical wall
clock API function (GetTickCount()) has a resolution of >= 10 ms. Multiply this
with 100 ...

Add in some lags, you mentioned in the other post.

There are other API functions, that have a much smaller resoltion.
Unfortunately, GetHyperPerformanceCounter() does not work reliably on some
computers.

Regards,
Dieter



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