Author: Dieter Buerssner
Date: 11:34:00 08/01/05
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On July 31, 2005 at 17:04:06, Sune Fischer wrote: >Yes it's right down there with the resolution of timers, but I seem able to >consistently produce 60-80 move per 1 sec/Game. I have some restictions too like >don't return a move until we have at least searched to ply 1 and gotten a >reliable score and move. If I remove that restiction 100 moves a second would >possible I think. Sounds very difficult to me, when using GetTickCount(). I just checked: On my system, GetTickCount() has a resolution of 15 ms. >Not there is much point in it other than stressing the time manager. :) I agree. Cheers, Dieter
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