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Subject: Re: Standing waves in time usage in computer-computer play

Author: Matthias Gemuh

Date: 02:20:10 08/02/05

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On August 02, 2005 at 03:19:46, Andreas Stabel wrote:

>When two computers play each other, very often one computer predicts the
>other computer's move and use that move to ponder. When the other computer
>makes its move, the first computer already has an answer ready and makes the
>move with little time usage. Now the whole procedure may be repeated and this
>may go on for several moves. The result is that one computer manage mainly to
>think on its opponents time and I guess that this may influence the outcome
>of the game.
>
>My thought is that a programmer should prepare for this in his chess program.
>First by finding ways to get out of this situation itself and secondly by
>trying to force its opponent into this.
>
>Anybody who knows if somebody did this or have any thoughts about it ?
>Perhaps something similar also happens when humans play ?
>
>Best regards
>Andreas




More than half of all engines (including weakest freeware) already ponder
the way you are suggesting.

Matthias.





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