Author: Andreas Stabel
Date: 02:27:36 08/02/05
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On August 02, 2005 at 05:20:10, Matthias Gemuh wrote: >On August 02, 2005 at 03:19:46, Andreas Stabel wrote: > >>When two computers play each other, very often one computer predicts the >>other computer's move and use that move to ponder. When the other computer >>makes its move, the first computer already has an answer ready and makes the >>move with little time usage. Now the whole procedure may be repeated and this >>may go on for several moves. The result is that one computer manage mainly to >>think on its opponents time and I guess that this may influence the outcome >>of the game. >> >>My thought is that a programmer should prepare for this in his chess program. >>First by finding ways to get out of this situation itself and secondly by >>trying to force its opponent into this. >> >>Anybody who knows if somebody did this or have any thoughts about it ? >>Perhaps something similar also happens when humans play ? >> >>Best regards >>Andreas > > > > >More than half of all engines (including weakest freeware) already ponder >the way you are suggesting. > >Matthias. I think you misunderstand me - my suggestion is to avoid this ! Regards Andreas
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