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Subject: Re: Standing waves in time usage in computer-computer play

Author: Uri Blass

Date: 06:52:39 08/02/05

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On August 02, 2005 at 08:03:52, Kurt Utzinger wrote:

>On August 02, 2005 at 06:40:00, Andreas Stabel wrote:
>
>
>>>      You can't (should not) avoid this by normal means I think
>>>      because no program will be prepared to make only second
>>>      best moves -:)
>>>      Kurt
>>
>>
>>There is an other way - to just detect this situation and try to make f.ex.
>>"an obvious" move quickly thereby forcing your opponent to start thinking
>>and perhaps revese the roles.
>
>      I don't see the point. If an engine makes "an obvious move"
>      in reply to an unexpected move, it could be worse and loose.
>      In my opinion the "problem" described by you îs no real problem.
>      Kurt

The engine may give scores to the 2 best moves in the first 4 plies and if it
finds big difference between the scoress(at least 2 pawns) to continue to
analyze at 2 best mode and if after 1/3 of the regular time the difference does
not go down to play the move that is considered by it as best in 1/3 of the
regular time so the opponent will not have enough time to ponder in order to
play immidiately.

I do not think that the problem is very important so I did not spend time in
implementing this algorithm and I think that there are more important things to
improve in Movei.

Uri



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