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Subject: Solving chess

Author: Eberhard

Date: 08:12:38 08/02/05


Quantum computers could solve chess in combination with alpha-beta pruning
(iterative deepening), theoretically speaking.

These techniques each reduce the average number of branches of the game tree by
2 - and jointly the combination appears to reduce the tree size to one that
might be completed in a practical time; about 10^(50/4) ~ 10^13 positions, which
could be completed on a single computer in a year at only ~100,000 positions per
second.

http://en.wikipedia.org/wiki/Computer_chess



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