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Subject: Re: Fritz-Fruit. A 256 move time win

Author: Uri Blass

Date: 09:28:50 08/08/05

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On August 08, 2005 at 09:03:08, Thomas Logan wrote:

>On August 08, 2005 at 08:44:51, Joachim Rang wrote:
>
>>
>>>
>>>Perhaps it should be a draw ?
>>>
>>
>>Perhaps? This is a Chessbase-GUI-Bug and has nothing to do with neither Fruit
>>nor Fritz. Itwas reported here several times. OTOH it is perhaps poetic justice
>>for the premature adjudication in game 24:
>>http://talkchess.com/forums/1/message.html?440308
>>
>>regards Joachim
>
>I am a little puzzled
>
>I thought the loss was because of time control- fruits clock ran out
>
>because of sudden death time control


No

The loss is because Fritz gives the engine wrong information
I think that every game that is more than 256 moves should be a loss for Fritz
because it is Fritz's fault(Unlike Fruit the GUI is part of Fritz and Fritz
cannot use different GUI)

I know that Fritz gives wrong information to the engine because I tested Movei
under fritz and found based on the logfile that at move 256 Movei get simply
wrong information about the time to finish the game and it also get fen instead
of getting move of the opponent(It is also a problem because it can cause draw
by repetition in better position.

I tried fischer time control 10+10 and it simply got 610 seconds to finish the
game after move 256.
I guess that in the case of Fruit Fritz told it that it has 2 hours or 3 hours
to finish the game inspite of the fact that it had no more than few seconds on
the clock.

Note that I did not play a full game(I was too lazy to wait to see it happen)
but copied a game of almost 256 moves and played against Movei and later looked
at the logfile.

Uri



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