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Subject: Re: Fritz-Fruit. A 256 move time win

Author: Uri Blass

Date: 15:27:21 08/08/05

Go up one level in this thread


On August 08, 2005 at 18:19:09, Thomas Logan wrote:

>On August 08, 2005 at 17:55:48, George Speight wrote:
>
>>On August 08, 2005 at 13:40:51, Thomas Logan wrote:
>>
>>>On August 08, 2005 at 10:42:52, Joachim Rang wrote:
>>>
>>>>On August 08, 2005 at 09:03:08, Thomas Logan wrote:
>>>>
>>>>>On August 08, 2005 at 08:44:51, Joachim Rang wrote:
>>>>>
>>>>>>
>>>>>>>
>>>>>>>Perhaps it should be a draw ?
>>>>>>>
>>>>>>
>>>>>>Perhaps? This is a Chessbase-GUI-Bug and has nothing to do with neither Fruit
>>>>>>nor Fritz. Itwas reported here several times. OTOH it is perhaps poetic justice
>>>>>>for the premature adjudication in game 24:
>>>>>>http://talkchess.com/forums/1/message.html?440308
>>>>>>
>>>>>>regards Joachim
>>>>>
>>>>>I am a little puzzled
>>>>>
>>>>>I thought the loss was because of time control- fruits clock ran out
>>>>>
>>>>>because of sudden death time control
>>>>>
>>>>>I want to be fair to both parties and seek an equitible resolution.
>>>>>
>>>>>The adjducation in game 24 was unfortunate but a product of time limitations
>>>>>
>>>>>I did not think there was a forced win in the position. If it can be shown I
>>>>>would amend results
>>>>>
>>>>>Tom
>>>>
>>>>
>>>>I agree with you there is no forced win in game 24 the adjudication is probably
>>>>correct.
>>>>
>>>>The time-loss we are talking about right now is due to a Bug in the Fritz-GUI,
>>>>Fruit never oversteps time not even in sudde death time control.
>>>>
>>>>Anything else than a draw is not justified for the current game.
>>>>
>>>>regards Joachim
>>>
>>>Ok Joachim thanks for the information and advice
>>>
>>>Both yourself and Uri have given me a better understanding of
>>>what happened
>>>
>>>I am going to change the loss to a draw based upon your comments thanks
>>>
>>>Tom
>> i really dont see the problem. If the bug exists, state a tournament or match
>>rule in the beginning that any game that goes to 256 moves is an auto. draw.
>>Thats logical. That gives each one more than enough time to win. If neither
>>does, its certainly not ur fault.  Regards, George
>
>Hi George
>
>Yes
>
>256 is a lot of moves
>
>also my third time control was an unintended sudden death
>
>I will add a 30 sec increment to the 3rd time control
>
>Tom

adding 30 seconds increasement will not solve the problem of the loss on time
because the problem is result of wrong information from the interface.

Uri



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