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Subject: Re: SAN kit and PGN

Author: Mathieu Pagé

Date: 05:49:02 08/17/05

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>I was looking for some free PGN reader / parser source and somebody suggested
>the SAN kit.
>
>The last version I can find was from 94.02.19.
>
>Was there anything newer??
>
>Or, does anybody know of any other free source to properly read PGN?
>(Preferably non-GPL...  Although I do support open source, I prefer other
>licenses, or even public domain.)
>
>I came across a PGN to PGC converter on SourceForge, but it's still listed as
>'beta' and hasn't been touched in 4 years.
>
>I could probably write my own that works well enough with nice clean pgn files,
>but from what I gather in here, nice clean conforming files are relatively rare.
>
>It'd be better to get something already tested that's better able to handle the
>wide range of incorrect pgn files.

Hi,

I wrote a PGN parser some time ago in C++. It is designed in such a way that you
must inherit from it to create your more specialized parser (One that will
translates games into your own internal game format).

There is a documentation page at this url :
http://kapouet.no-ip.com:1616/index.asp?Page=Programmation/pgnparser/eventparser.inc

if you need assistance, ask here or by email at mathieu.page@gmail.com

Mathieu



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