Author: Brian Richardson
Date: 16:06:59 08/19/05
From time to time, Tinker loses games on time, even though it is very rare, and sometimes even with an increment. The text below is from Tinker's log file (not the Winboard debug file). Notice the "long" (nearly one full second) time between the time, otim and move messages. Earlier in this game, the time between these messages was very short. Of course, Tinker was pondering during this time, so the delay is likely due to Tinker not checking for input frequently enough. However, just wondering if others have seen anything like this. More importantly, when do you count your time as starting: with the actual move, or the "time" message which comes earlier? Thanks 13:14:10.671 Got2: time 200 13:14:10.921 Got2: otim 500 13:14:11.546 Got2: d7d6
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