Author: Kurt Utzinger
Date: 09:28:05 08/20/05
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On August 20, 2005 at 11:33:04, Drexel,Michael wrote:
>The problem is your testing procedure.
>It doesn´t make much sense to play such big tournaments the way you do it.
>That way a tournament is often practically decided after only 50% of the games
>have been played and it gets boring.
>A better way might be to play first all games for the weakest engine (according
>to one of the available ratinglists) Then continue to play the remaining games
>for the second weakest engine etc...
>That way the outcome is not clear until the highest rated engine has played all
>its games and the tournament is more exciting.
>
>Michael
Hi Michael
A most interesting proposal to make a tournament much
more interesting. The RK 2005 (90m+30s) tourney was
indeed somewhat boring: First Shredder 9 / Last Ruffian
2.1.0 from the beginning to the end.
Best regards
Kurt
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