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Subject: Re: question about definition of clones

Author: Andreas Guettinger

Date: 03:53:42 08/22/05

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For me the evaluation fuction is a bit like the soul of a chess prog. The search
and other functions just do the housekeeping, some slower some faster, some
buggier some less. Every chess prog contain them in one or the other way.
It's no problem to briefly look how the evaluation function is made, how the
gerneral flow is going of all this decision making. Or what elements the
evaluation functions of _different_ chess engines contain. (Passed pawns eval,
king safety etc)
But to look closer at ones souls is not appropriate. To transform these elements
to just adapt it to other data structures is not ok in my oppinion. Maybe for a
housekeeping function yes, but not in the evaluation. It's like stealing
somebodys Mojo.

regards
Andy



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