Author: Vincent Diepeveen
Date: 08:50:02 02/24/99
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On February 24, 1999 at 08:32:02, Steffen Jakob wrote: >Hi Vincent! > >On February 24, 1999 at 08:15:09, Vincent Diepeveen wrote: > >[...] > >>Most programs, including crafty solve win at chess position 2, >>at low depths just seeing that pawns get to 3d rank, where such >>kind of evaluation is very dangerous. > >[...] > >Hossa is in the meanwhile also able to solve this position by evaluation. I >consider the following aspects: > >(1) Black gets two connected passed pawns on the 3rd rank >(2) Black has no way to stop at least one of them from promoting >(3) Black cannot give a perpetual check Diep sees that king is in quadrant and therefore doesn't care initially. it does that only after they get to 2nd rank. So you lack some knowledge here. A human is however even more wiser, seeing that the pawn at e3 stops the king from getting there in time. >Of course I cannot be 100% sure that (2) and (3) is true in any case but I think >that my evluation is more often correct than incorrect. You mentioned only (1) >for crafty. Is that true? >How does Diep solve WAC#2? Tactical, it sees them promote in q-search. >Greetings, >Steffen.
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