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Subject: Re: Human vs Computer on ICC

Author: Thomas Mayer

Date: 13:01:35 08/22/05

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Hi Engin,

On August 22, 2005 at 14:56:56, Engin Üstün wrote:

>On August 22, 2005 at 10:46:15, mike schoonover wrote:
>
>>hi engin,
>> i play at fics under the handle siliconc.
>>i dont use any formula so people can play whatever
>>they want unrated or not.
>>i also think a lot of players dont realize that if
>>their rating is a lot lower than the computer account,
>>(lets say 4 to 500 points lower for the sake of argument)
>>they may only lose 1 point.
>>that is not a bad deal to be able to play some of the
>>best commercial,and freeware engines on some of the best
>>hardware out there.
>>i also think there are a lot of comp. v comp. games,
>>which is why many engines have thousands of games.
>>comp. accounts typically have exotic formula's
>>to keep lower rated players and comp.'s from playing them.
>>i think this frustrates human players.
>>they then assume all comp accounts are like that.
>>thats my two cents worth.
>>regards
>>mike
>
>Ok, but i want not to play against weak human players <1800 , the time is not
>importent.

hmmm... IMO you should also play against weaker humans. They may well achieve a
draw against your engine (as they do against Quark from time to time). If you
exclude those players you will not get the real rating against humans.

>i want only knew how the strength is of Tornado agains humans.

to play humans is not easy anyway - you can use a weakened engine (My
LittleQuark is usually ALWAYS occupied when it is on) or you can have some
special features like accepting and offering draws etc. - especially when the
engine is strong, strong humans do not like to play stupid draws on and on and
on. Also resigning might be a good idea when you want to play against humans.

Greets, Thomas



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