Author: Chuck
Date: 04:22:51 08/25/05
Go up one level in this thread
On August 25, 2005 at 07:09:29, Günther Simon wrote: >On August 25, 2005 at 06:37:21, Mark Mason wrote: > >>Gian-Carlo, >> >>Thanks for your comments. 2 kinds of results: >> >>a) It is quite often coming out of the opening already down on score, and then >>seems to struggle to catch up. I'm using the standard Shredder.ctg that came >>with the software. Are there improvememnts to this opening book that I could try >>? >> >>b) fairly even until late middle game/start of end game, but then seems to go >>downhill as time stats runninjg out. I have 4 man Nalimovs loaded, and am going >>through loading 5 man tables, but only have a few on at the moment. Maybe this >>is making a difference ? >> >>Any thought about changing default engine parameters ? >> >>Thanks, >> >>Mark > >Post one or 2 games including depth/eval/time which show what you mean >and we will know a bit more. >(your hash setting is no prob and Shredder is much slower in nps than Fruit, >not sure though, if the relation is really ~3:1 normally) > >Guenther I have noticed when playing Shredder 9 UCI in the chessbase GUI that in engine matches Shredder 9 will often take 15-50 seconds or so before it starts thinking. I say this because that's when the first line of analysis displays and it is at a low (starting) depth. This pause is also the reason for the low nps display, after the 1st 30 seconds, 0 nodes have been evaluated. On my 2000 (2.4) GHz Athlon, Shredder 9 UCI gets generally about 320-360 Knps. I haven't tried to solve this problem, but I did not it's impossible to play game in 1' or even 5' with this kind of lag. :0
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.