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Subject: Re: Shredder 9 performance - advice please !

Author: Chuck

Date: 04:22:51 08/25/05

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On August 25, 2005 at 07:09:29, Günther Simon wrote:

>On August 25, 2005 at 06:37:21, Mark Mason wrote:
>
>>Gian-Carlo,
>>
>>Thanks for your comments. 2 kinds of results:
>>
>>a) It is quite often coming out of the opening already down on score, and then
>>seems to struggle to catch up. I'm using the standard Shredder.ctg that came
>>with the software. Are there improvememnts to this opening book that I could try
>>?
>>
>>b) fairly even until late middle game/start of end game, but then seems to go
>>downhill as time stats runninjg out.  I have 4 man Nalimovs loaded, and am going
>>through loading 5 man tables, but only have a few on at the moment. Maybe this
>>is making a difference ?
>>
>>Any thought about changing default engine parameters ?
>>
>>Thanks,
>>
>>Mark
>
>Post one or 2 games including depth/eval/time which show what you mean
>and we will know a bit more.
>(your hash setting is no prob and Shredder is much slower in nps than Fruit,
>not sure though, if the relation is really ~3:1 normally)
>
>Guenther


I have noticed when playing Shredder 9 UCI in the chessbase GUI that in engine
matches Shredder 9 will often take 15-50 seconds or so before it starts
thinking. I say this because that's when the first line of analysis displays and
it is at a low (starting) depth. This pause is also the reason for the low nps
display, after the 1st 30 seconds, 0 nodes have been evaluated. On my 2000 (2.4)
GHz Athlon, Shredder 9 UCI gets generally about 320-360 Knps. I haven't tried to
solve this problem, but I did not it's impossible to play game in 1' or even 5'
with this kind of lag. :0



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