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Subject: Re: Fritz 9 engine

Author: Vincent Lejeune

Date: 02:04:04 08/26/05

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On August 26, 2005 at 04:44:33, Shaley wrote:

>On August 26, 2005 at 04:22:01, Jouni Uski wrote:
>
>>From CSS Online:
>>
>>"Neue wissensbasierte und extrem spielstarke Schach-Engine: Fritz9". Hmm does
>>this mean: loses to Fruit, but it's strong against humans?!
>>
>>Jouni
>Hi Jouni,
>
>Looks like a lot of people over here are crazy about Fruit even w/o trying it
>over other engines. Lol! Someone used to post, it seems, that an 11 games'
>tourney cannot be a proof of the programme's strengths or weaknesses. Long-term
>testing should be done. No-one really knows how strong the new Fritz version
>really is. As is said, "let's wait and see", right? Friedel used to tell me the
>new engine is simply packed with chess knowledge. It is only some while after
>when we get a chance of feeling it that we can see what he can do in reality
>with Fruit, Zappa and other silicon monsters. I remember Frans Morsch said in an
>interview that from now on they would be working to make this engine play sound
>chess; not good chess from the point of view of beating machines or sound chess
>for beating humans. They will try to make Fritz play universally sound chess; it
>may compete very successfully against the machines as a result, he said. But
>their ambition is to make an engine that will play very good chess in general
>terms.
>Cheers,
>Alexander


Here, I repeat what I think for a long time : chess programmers should make 2
version of their chess program : 1 optimized to play comp and 1 optimized to
play human (and may be a 3th version as now, a mix strong against both). Simply
because humans and comps don't play moves with the same prorities, humans (on
chess servers) understood that and don't play same style against human and
computers !



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