Author: Gian-Carlo Pascutto
Date: 10:39:00 08/26/05
Go up one level in this thread
On August 26, 2005 at 13:34:21, Robert Hyatt wrote:
>Here's what I got: Note most moves are hopeless. I only asked for the best 10,
>and that was really too many here... Note that some of the PVs end in the usual
><HT> but that is now shown in the annotate output, unfortunately, so any PV
>could have a little more "stuff" on the end.
>
>Note that this is also the perfect place for Hsu's last incarnation of singular
>extensions, where they extended, but less, if there are only two decent moves.
>Qe2 and Qf1 really seem to be "it" here. I'd suspect that SE would work well
>here in general, if it isn't the "cheapo-type" that Bruce and I worked on a few
>years back, but rather is a "real SE algorithm as explained by Hsu"...
>
>
>
> ({16:-1.31} 49. Qe2 Qf4 50. Rf1 Qg5 51. Bc4 Ke7 52. Bf7 Re3 53.
>Qa2 Qg2+ 54. Qxg2 hxg2+ 55. Kxg2 Rxe4 56. Bc4 Be3 57. Bd5 Rd4 58. Bc6 $17)
> ({16:-1.63} 49. Qf1 Ke7 50. Qe2 Qf4 51. Rf1 Qg5 52. Bb1 Bc5 53.
>Qb2 Rb3 54. Qc2 Kf8 55. Qa2 Ba3 56. Rd1 Rc3 $19)
> ({16:-3.37} 49. Rb1 d5 50. Rf1 dxe4 51. Qxe4 Qxe4+ 52. Bxe4 Kc7
>53. Rc1+ Kd7 54. Re1 Ra2 55. Bd5 Rf2 56. Be4 Rb2 57. Rd1 Ra2 58. Rc1 Kd6 $17)
I was hoping to get to know how many plies/time are needed to see Rb1 Rc3 (or
other winning moves, but not Rxd3 ;-)
I have problems here, but I know by now from testing I'm not the only one.
--
GCP
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