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Subject: Re: Chess/AI Programming help..(?)

Author: Steve Lim

Date: 17:41:56 08/26/05

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On August 26, 2005 at 04:34:18, David Mitchell wrote:

>
>Good heaven, Steve. That's exactly what I'm doing, right now. I'm a hobby
>programmer, and am writing up my chess engine in C. (VC 6)

May the force be with you. =)

>Trust me, it's very basic! :) You wouldn't mistake it for anything Bruce,
>Robert, or Tom Kerrigan wrote. Alas, it is not elegant or short, either.

I think the word 'basic' is very subjective. =) Let me put it to you this way...
I'm starting with C and tictactoe with 'C Programming Visual Quickstart Guide'
as my handholding syntax reference. =)

>
>I may not be able to answer all your questions, but I'm sure willing to give it
>a shot.
>
>Dave

Many thanks. The thing that bugs me most is understanding and implementing
minimax. I understand that you have to go down the tree then up the tree etc.
But the implementation is still very alien to me. UnmakeMove()(?).. I initially
thought getting an explaination in english instead of code would be better.. now
I'm not so sure.

My plan is to implement it in tictactoe. If I can't understand that, better to
give up right now. =)

Thanks,
Steve.



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