Author: Majd Al-Ansari
Date: 00:46:33 08/29/05
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On August 28, 2005 at 09:27:21, Roy Brunjes wrote: >Almost all have seen how strong Fruit 2.1 is by now. It plays very well even in >the endgame. And yet, it does not use tablebases. It seems about 2 years ago or >so that there was beginning to develop a community consensus that tablebases >were essential to strong endgame play by an engine. And yet, here is Fruit >winning endgames vs strong engines such as Shredder (and others) with only the >knowledge built into its relatively small executable. > >Does anyone else find this remarkable? I hope this has not been discussed >already and my searches through the archives were the wrong ones. > >Roy While Fruit plays endings very well, it definetely can use EGTB. I have several games which were completely won but Fruit was unable to get the point. In one case I remember Fruit being unable to win a qr vs r+p endgames. When I put the same game on shredder it immediately saw the mate while in Fruit's case it was stuck with a draw by 50 move rule. So EGTB do matter.
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