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Subject: Re: Counter move heuristic

Author: Robert Hyatt

Date: 09:11:07 08/31/05

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On August 31, 2005 at 05:15:36, Ed Schröder wrote:

>On August 31, 2005 at 00:14:32, Robert Hyatt wrote:
>
>>On August 30, 2005 at 11:49:22, Gian-Carlo Pascutto wrote:
>>
>>>On August 30, 2005 at 10:53:22, Alvaro Jose Povoa Cardoso wrote:
>>>
>>>>On August 30, 2005 at 08:43:56, Gian-Carlo Pascutto wrote:
>>>>
>>>>>On August 30, 2005 at 08:15:12, Alvaro Jose Povoa Cardoso wrote:
>>>>>
>>>>>>- You mean index = (from,to) pair taken from the current move at the parent
>>>>>>node?
>>>>>
>>>>>Yes.
>>>>>
>>>>>>- In the 64x64 table do we store complete moves (as they come from the move
>>>>>>generator) or just the (from,to) information?
>>>>>
>>>>>Doesn't matter. Your choice. You can test with noting the piece type that moved
>>>>>and encforcing that, or not doing that.
>>>>>
>>>>>--
>>>>>GCP
>>>>
>>>>One more thing, how do we age this entries?
>>>>Do we simply let the search overwrite the entries?
>>>
>>>Why would aging be needed???
>>>
>>>I guess you could make a countermove1, countermove2 etc just like one does with
>>>killers, if you really want to...
>>>
>>>--
>>>GCP
>>
>>
>>Are you using this?
>>
>>I remember when it came out in the JICCA several years back (don't remember
>>exactly when).  I tried it but never got any sort of improvement with it.  Of
>>course I was using killers and the history heuristic already...
>>
>>Are you getting a tree reduction with it?
>
>
>I am using it for mate_scores only. It gave me +4%.
>
>Ed


Meaning you only update it with a move that produces a mate-in-N score???




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