Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Lets hear it for the CB gui

Author: Thomas Logan

Date: 12:37:25 08/31/05

Go up one level in this thread


On August 31, 2005 at 11:03:03, Günther Simon wrote:

>On August 31, 2005 at 07:43:08, Thomas Logan wrote:
>
>>On August 31, 2005 at 02:15:51, Kurt Utzinger wrote:
>>
>>>On August 31, 2005 at 01:31:13, Alex Schmidt wrote:
>>>
>>>>>The chessbase gui receives a lot of flack but you just dont have the book setup
>>>>>problems on the cb gui that you do on arena
>>>>
>>>>It's a question of personal taste. I don't like to do the book setups for every
>>>>match/tournament like in the CB GUI. If you select "no book" and want to play
>>>>with the own book of the engine sometimes a GUI book is used. But the main
>>>>problem with UCI engines under CB GUI is that sometimes simply wrong settings
>>>>are sent to the engine. I hope this is finally fixed with Fritz 9...
>>>>
>>>>Alex
>>>
>>>      Hi Alex
>>>      It's indee a matter of taste. In this particular case I prefer
>>>      to set book options for every match/tournament in so far as to
>>>      be sure what I am doing. Otherwise you may run matches with
>>>      wrong settings and you have to do the work twice. As to Fruit's
>>>      book: is there indeed a problem under Arena? I have not tried yet.
>>>      Kurt [http://www.utzingerk.com]
>>
>>In human vs computer match
>>
>>I got the shredder book and engine to work
>>
>>The fruit engine with the shredder book
>
>I don't know what you mean here exactly, I thought you were talking
>about Arena and books at least your answer refers to it?
>In this case you must be wrong you cannot use the Shredder book
>(neither native nor CB) under Arena.
>
>Guenther

Hi Guenther I am

Alex made arena engine books for shredder, list, fruit to be used under arena

I was hoping to run eng-eng matches using these books

Tom



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.