Author: Tony Nichols
Date: 18:43:57 09/01/05
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On September 01, 2005 at 21:25:48, Derek Paquette wrote: >On September 01, 2005 at 19:17:56, Tony Nichols wrote: > >>Hello George, >> I am not a programmer, but I definitley believe there is a difference between >>beating other programs and beating human players. All chess engines are strong >>in tactics. Many GM games are lost just because a player missed a tactic. If you >>design your program to value tactical positions it would probably do better >>against humans. However, Against other programs this would not be the best way >>to win. Other programs would very often handle the tactics well and then what >>have you got? It's funny to hear the statement from chessbase that their >>concentrating on beating human GM's. This might have been an interesting goal 10 >>years ago. Today amatuer programs are beating GM's, So what is chessbase really >>saying? They also claim that their trying to make Fritz more of an instructive >>tool. I am all for this, But they don't really say how. >>Regards >>Tony >> >>P.S. I of course will buy Fritz 9 as soon as it comes out:) > >There is no evidence for this however, HiarcsX (hiarcs9) are argueable the >strongest positional programs and hiarcs couldn't even win a single game vs >Bareev who didn't have an army of grandmasters plotting his moves ahead of time >for him. > >It couldn't come up with the win in my opinion because it simply was not strong >enough. > >6 games is a lot of games to get atleast ONE win Based on my experience as a chessplayer, I have seen many human games lost because of tactics. Even at the highest level. If a program was designed to play for highly tactical positions it would surely get good results. Your right I have no proof other than the 1,000's of games lost because of tactical oversights. You can't win a game of chess unless your opponent makes a mistake. Good players know what types of mistakes their opponent is prone to make. Humans make tactical mistakes more than any other kind. If you want your chess program to beat humans, Then play tactical positions. This seems self evident to me. Regards Tony
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