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Subject: Re: Fritz 9- Boom or Bust?

Author: Majd Al-Ansari

Date: 02:05:08 09/02/05

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Take away the tactical prowess of computers, and they are helpless against even
an average IM.  There is still tons to be learned from human chess.  A move that
a GM would not even consider, might be played by even the strongest chess entity
in the world.  A good example of that is Hydra vs. the correspondence chess
champ.  Also the latest free-style tourney proved beyond a doubt that computers
are much weaker in evaluating positions.  So far computers have been able to
use their incredible tactical strength to more than cover-up their evaluation
weaknesses.  A computer that has the ability to properly assess the end
positions of an evaluation at the level of a 2200 player will squash even the
most powerful chess computer.  That is why I think that today, humans should be
allowed to use a laptop in computer - human games.  It would dramatically
improve the quality of human - computer games.



On September 01, 2005 at 19:08:02, George Speight wrote:

>No doubt the main concern of those on this forum when a new version of an engine
>comes out is how it will do against the other engines out there. Which brings up
>an interesting question i dont have the knowledge to even make a guess at. I
>know this guy who is a tech rep at chessbase. He told me he consulted with the
>programmers of Fritz 9, and they told him this version was designed specifically
>to beat human grandmasters. They did not say, but i got the impression they were
>not interested one way or the other about how it did against other engines. Is
>it possible to create or program the engine in such a way that by being so much
>better ag. humans that it might suffer ag. other engines, or does the increase
>in strength ag. humans and the increase in strength ag. other chess engines
>generally go hand in hand. Its just that my main concern is how it will do ag.
>other engines, and i was left with the impression they didnt care. Will
>appreciate any thoughts- you guys know a lot more about this stuff than I.
>Regards, George



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