Author: Uri Blass
Date: 13:04:18 09/03/05
Go up one level in this thread
On September 03, 2005 at 15:54:54, Rolf Tueschen wrote:
>On September 03, 2005 at 15:26:47, Uri Blass wrote:
>
>>On September 03, 2005 at 14:08:58, Rolf Tueschen wrote:
>>
>>>On September 03, 2005 at 13:33:26, Eduard Nemeth wrote:
>>>
>>>>On September 03, 2005 at 12:37:31, Dieter Buerssner wrote:
>>>>
>>>>>On September 03, 2005 at 10:03:24, Eduard Nemeth wrote:
>>>>>
>>>>>>Last Position:
>>>>>>
>>>>>>[D]8/8/5p2/5B2/5b1p/6k1/7p/7K w - - 0 1
>>>>>>
>>>>>>You see:
>>>>>>Fewer knowledge brings more points!!!
>>>>>
>>>>>I don't understand your comment about fewer knowledge.
>>>>>
>>>>>I was convinced, Yace would show 0.0 immediately in this position. But it
>>>>>didn't. It turned out, that I had a wrong comment in the source, and the
>>>>>detection of this type of draws would only work for the single rook pawn, but
>>>>>not for doubled or tripled rook pawn. After few keystrokes in the source, I get:
>>>>>
>>>>>
>>>>> 169 0.000 0.00 1t 1.Be6 {-240}
>>>>> 179 0.000 0.00 1. 1.Be6 {-240}
>>>>> 195 0.000 0.00 2t 1.Be6 h3 {-240}
>>>>> 225 0.000 0.00 2. 1.Be6 h3 {-240}
>>>>> 278 0.000 0.00 3t 1.Be6 h3 2.Bf7 {-240}
>>>>> 308 0.000 0.00 3. 1.Be6 h3 2.Bf7 {-240}
>>>>> 399 0.000 0.00 4t 1.Be6 h3 2.Bf7 Be5 {-240}
>>>>> 516 0.000 0.00 4. 1.Be6 h3 2.Bf7 Be5 {-240}
>>>>>
>>>>>and so on ...
>>>>>
>>>>>One bug less :-)
>>>>>
>>>>>Cheers,
>>>>>Dieter
>>>>
>>>>Hallo Dieter,
>>>>
>>>>Wenn sich Programme mit +3 vorne sehen, so werden sie nie ein Remisangebot
>>>>annehmen oder auch anbieten (es sei denn ein Schiedsrichter als Mensch macht
>>>>das). Auf Playchess kann man zB. einstellen dass bei 0.00 ein Remis angeboten
>>>>oder angenommen wird. Durch die hohe Bewertung aber, hat Shredder lange Zeit nur
>>>>herumgeschoben (also ohne richtige Gewinnabsicht), und hat dadurch nach Zeit
>>>>gewonnen. Daher ist es sinnvoller hier (trotz Remis) etwas Plus zu geben, weil
>>>>dadurch mehr gepunktet wird (wenn man eine sehr schnelle Hardware hat!).
>>>>
>>>>Viele machen das so auf playchess (ich habe es zu spüren bekommen) weil sie
>>>>"sehr schnelle" Hardware haben, ja, und so gewinnen sie so auch Remisstellungen
>>>>mit realen 0.00 noch nach Zeit. Das finde ich unsportlich.
>>>
>>>
>>>Dieter,
>>>I'm astonished that you didn't get what Eduard meant to say. It was crystal
>>>clear. In my eyes Eduard proved that chess programs are better than humans
>>>because they are more stupid than humans.
>>
>>No
>>
>>I think that he meant to say that knowledge is not important when you can win
>>the game on time and in the example the black side won the game on time.
>>
>>
>> Einstein would have enjoyed that in
>>>chess. BTW I knew it already. For years now programmers are trying to get rid of
>>>all the unneccessary knowledge and they are relying on hardware speed alone.
>>
>>I do not think that it is the case and fruit got significant progress from
>>Fruit1.0 to Fruit2.1 mainly by improving it's evaluation.
>>
>>Uri
>
>And by that improvement the engine was wrong on the fact of a drawn position?
>Too bad that improvement IMO. ;)
Improvement in evaluation does not mean to evaluate correctly every position.
Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.