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Subject: Re: Speaking of GUI innovation...

Author: Fernando Villegas

Date: 19:20:53 09/06/05

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Lot of them. 3-D gui. Rooms with diverse furniture, board pieces. Yes, it has
been done to a degree. Analysis of my games and then problems and exercizes to
correct my mistakes in those games. Not just an * to show a point where I could
do a better move. A rating system based not only in wins but in good moves. It
is not fair, in my opinion, to be rated as a patzer because you lose every game
with the engine, even IF you play well, but simply not well enough. An
appreciation of good moves even in lost games would be a boost to my mauled ego.
More: I would like an engine that knows how to lose a game from time to time
without saying that it is playing with half the brain and the legs amputated and
the arms stretched.
My purpose in playing chess is to get fun, not to be punished.
Please, indulge me....
:-)
Fernando



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