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Subject: Re: Shredder or Fruit?

Author: Sandro Necchi

Date: 11:07:05 09/09/05

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On September 09, 2005 at 13:30:51, Kurt Utzinger wrote:

>On September 09, 2005 at 12:25:31, Sandro Necchi wrote:
>
>>On September 09, 2005 at 11:40:10, Kurt Utzinger wrote:
>>
>>>On September 09, 2005 at 09:55:48, Sandro Necchi wrote:
>>>
>>>>The Columbus' egg setting (renamed by you Shredder 9 Sandro Necchi) is made by
>>>>me and not by SMK. The aim of the setting was to have a more aggressive
>>>>Shredder, willing to take more risks to create more complicated games.
>>>
>>>>I hoped to get some results also from people here, but the setting "seems lost
>>>>in the Atlantic Ocean"...:-)
>>>>Sandro
>>>
>>>
>>>      Hi Sandro
>>>      It's always the same: almost nobody has the time or
>>>      takes the time for serious and long testing an engine
>>>      or a specific settting. You know: many hundred games
>>>      at different time controls are needed and many people
>>>      owing "only" a single PC can't (I understand this) afford
>>>      the time needed to do such long lasting things.
>>>      Kurt [http://www.utzingerk.com]
>>
>>Hi Kurt,
>>
>>You are correct and I know how many games are needed, but I am "born in 2
>>months"...have a tendency to speed up everything...everytime...
>>
>>I hope you are running such test anyway.
>>
>>Ciao
>>Sandro
>
>      Hi Sandro
>      I must disappoint you in so far as I have not
>      run such test. For me Shredder 9 UCI is still
>      the strongest engine with default settings and
>      I can simply not imagine that things could even
>      become better with a more aggressive style. Of
>      course may I be wrong but at the moment I do not
>      have enough time to run a test with your setting.
>      Best regards
>      Kurt

Hi Kurt,

no problems.

I thought the same until recently, otherwise I would have made the setting
before.

My tests so far indicates this setting is overall an improvement.

Ciao
Sandro




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