Author: Rémi Coulom
Date: 07:56:10 09/12/05
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On September 12, 2005 at 02:05:40, Peter McKenzie wrote: >Most (but not all) computer Go tournaments use Chinese rules because these don't >punish you from playing extra stones at the end of the game (instead of >passing). However, you'll want your program to pass 'early' (rather than play >all the stones that it possibly could) because otherwise humans won't want to >play it. Hi Pete I have found a very efficient way to solve this problem: pass as soon as your opponent passes. It works and avoids a lot of headaches. Also, I confirm to other readers that Go is a great game to play, and writing a computer-go program is incredibly more difficult than writing a chess program. The most exciting part is that there is no really established state of the art, and it seems that huge ideas still have to be invented. I think I have become addicted to go programming, and I will probably not go back to chess. Curious readers will find my go program there: http://remi.coulom.free.fr/CrazyStone/ I learnt to play go with igowin: http://www.smart-games.com/igowin.html After having played a few hundred games against igowin, I tried go servers. KGS seems to be the best for beginners. I am not sure that what I did is the best way to get started, but it worked well for me. A few programmers have already made this move away from chess. I hope many others will follow. Go is really tremendously more fun than chess, both as a game to play, and as a game to program. Rémi
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