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Subject: Re: An Experiment that disproves Hyatt's 1000X NPS Theory

Author: Robert Hyatt

Date: 18:53:26 09/17/05

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On September 17, 2005 at 12:49:06, Ryan B. wrote:

>I thought this rediculess theory was proven wrong with the Crafty vs Rebel thing
>a long time ago.  It is far more complicated than just the NPS loss in move
>ording, pruning, reduction checks, and extention checks that all can improve a
>program while reducing the NPS.  As well what is known by the eval function and
>how it is used can be much more valuable than even another few ply searched but
>causing a very large loss in NPS.  Hiarcs on slow hardware vs GNU Chess on fast
>hardware should show a good example of this.


What was proven wrong?

We played exactly one game with crafty vs rebel, with the time handicap.  Ed
later played another match with a _completely_ different result (his chess 2010
or whatever it was.

I'd say that shredder is clearly better than current crafty.  Anyone want to
give me 1000:1 time odds and play a match?

Just name the when/where...

I _know_ how such a match will turn out...



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