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Subject: Re: An Experiment that disproves Hyatt's 1000X NPS Theory

Author: Ryan B.

Date: 20:32:46 09/17/05

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On September 17, 2005 at 21:53:26, Robert Hyatt wrote:

>On September 17, 2005 at 12:49:06, Ryan B. wrote:
>
>>I thought this rediculess theory was proven wrong with the Crafty vs Rebel thing
>>a long time ago.  It is far more complicated than just the NPS loss in move
>>ording, pruning, reduction checks, and extention checks that all can improve a
>>program while reducing the NPS.  As well what is known by the eval function and
>>how it is used can be much more valuable than even another few ply searched but
>>causing a very large loss in NPS.  Hiarcs on slow hardware vs GNU Chess on fast
>>hardware should show a good example of this.
>
>
>What was proven wrong?
>
>We played exactly one game with crafty vs rebel, with the time handicap.  Ed
>later played another match with a _completely_ different result (his chess 2010
>or whatever it was.
>
>I'd say that shredder is clearly better than current crafty.  Anyone want to
>give me 1000:1 time odds and play a match?
>
>Just name the when/where...
>
>I _know_ how such a match will turn out...

Take null move out and I know the result as well.  You might get shocked....
again.



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