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Subject: Re: One thing I'll miss about a Commercial Fruit

Author: Graham Banks

Date: 02:30:49 09/20/05

Go up one level in this thread


On September 19, 2005 at 18:04:58, paul bedrey wrote:

>On September 19, 2005 at 15:56:00, Uri Blass wrote:
>
>>On September 19, 2005 at 14:56:20, paul bedrey wrote:
>>
>>>On September 19, 2005 at 13:54:24, Uri Blass wrote:
>>>
>>>>On September 19, 2005 at 11:28:20, paul bedrey wrote:
>>>>
>>>>>The readme file! It was interesting to read what was changed or added that
>>>>>increased the strength.
>>>>
>>>>It is not a secret.
>>>>Reading this forum is enough to know
>>>>Bonus for the side to move and pruning technique were added to Fruit2.1 and as
>>>>far as I know there were no more differences between Fruit2.1 and Fruit WCCC.
>>>>
>>>>Uri
>>>
>>>So the 60 point improvement was due to tuning parameters? Seems hard to believe.
>>>It implys that a person with no knowledge of programing (like me) could improve
>>>a program thru changing parameters provided I had good technique in engine
>>>testing. I've heard claims about improving Rebel, Chessmaster, and Shredder with
>>>just changing parameters but got the impression that their authors did not think
>>>it possible.
>>>
>>>Paul
>>
>>No
>>
>>Adding bonus to the side to move is not changing parameters and I am not sure if
>>you know how to do it correctly to do fruit stronger.
>>
>>Fabien knows it.
>>
>>Adding a pruning technique is also not changing parameters.
>>
>>Uri
>
>I thought you said those changes were made in Fruit 2.1. Sounded like no major
>coding took place between 2.1 and WCCC edition, hence my speculating about the
>tuning.
>
>Paul


Fruit WCCC'05 is very aggressive, but I'd call it controlled aggression. It's a
monster with a very entertaining style.

Graham.



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