Author: Bernhard Bauer
Date: 04:48:46 09/22/05
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On September 22, 2005 at 05:50:08, Renze Steenhuisen wrote: >On September 22, 2005 at 05:39:07, Mahesh Jeswin wrote: > >>Only Fruit 2.1 seems to find the draw in this position without egtb. >>Any other engine comes close to finding the draw ? >> >>[D] 7k/7P/8/6N1/7K/8/8/8 w - - 0 1 > >Personally I find this case irrelevant because EGTBs exist, and it is cheap to >load all 3 and 4men EGTBs in memory. Anyways, good work! > >Cheers, > >Renze Yace uses bitbases. They take 52.268.536 Bytes and are loaded to memory. So Yace is incredible fast at some endgames. BTW, what can be found at this position? There is no win and white cannot loose. Why must a program give a score of 0.000? Kind regards Bernhard
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