Author: Harald Faber
Date: 05:08:38 03/05/99
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On March 04, 1999 at 22:25:04, John Stanback wrote: >>As I already wrote Zarkov5 very often comes into time trouble in my games with >>40/120+rest/60. This is because Zarkov spends a lot of time for each move when >>move no.40 was reached. So between #40 and #50 Zarkov averagely spends >10min >>per move and starts kind of blitzing when 5-6min left for the rest of the game. >> >>Today I've seen a game where Zarkov had a won position with black against >>Hiarcs7 but lost on time. >> >>Is there s.th. wrong with Zarkov's time management or is this depending on the >>MCS what I can't believe because WChess didn't show this behaviour. > >I've looked into the problem a little more and it appears that the >Zarkov5 engine doesn't handle secondary time controls properly. I'm >not sure whether I'd call it an interface or an engine problem -- >the documentation on how the Millenium interface sends time control >info is quite confusing. Anyway, hopefully I'll have it fixed and >a new version sent to Ossi soon... Sounds good, honestly I think Zarkov is an underestimated program in the community although he is also back against Hiarcs7, see my other post. I like this underdog. :-) >Thanks for pointing this problem out! >John No problem, I think I am known for finding "bugs"/problems. :-) It depends on the program if I get annoyed and bored reporting again and again, still finding old bugs that once disappeared and now are back again and of course when there are too many bugs... BTW I wonder why noone else noticed this problem... :-?
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