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Subject: Re: Zarkov5 time problems?

Author: Harald Faber

Date: 05:08:38 03/05/99

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On March 04, 1999 at 22:25:04, John Stanback wrote:

>>As I already wrote Zarkov5 very often comes into time trouble in my games with
>>40/120+rest/60. This is because Zarkov spends a lot of time for each move when
>>move no.40 was reached. So between #40 and #50 Zarkov averagely spends >10min
>>per move and starts kind of blitzing when 5-6min left for the rest of the game.
>>
>>Today I've seen a game where Zarkov had a won position with black against
>>Hiarcs7 but lost on time.
>>
>>Is there s.th. wrong with Zarkov's time management or is this depending on the
>>MCS what I can't believe because WChess didn't show this behaviour.
>
>I've looked into the problem a little more and it appears that the
>Zarkov5 engine doesn't handle secondary time controls properly.  I'm
>not sure whether I'd call it an interface or an engine problem --
>the documentation on how the Millenium interface sends time control
>info is quite confusing.  Anyway, hopefully I'll have it fixed and
>a new version sent to Ossi soon...

Sounds good, honestly I think Zarkov is an underestimated program in the
community although he is also back against Hiarcs7, see my other post.
I like this underdog. :-)

>Thanks for pointing this problem out!
>John

No problem, I think I am known for finding "bugs"/problems. :-)
It depends on the program if I get annoyed and bored reporting again and again,
still finding old bugs that once disappeared and now are back again and of
course when there are too many bugs...

BTW I wonder why noone else noticed this problem... :-?




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