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Subject: Re: Performance under Win98 and WinNT

Author: Peter Kasinski

Date: 09:54:21 03/05/99

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On March 05, 1999 at 12:23:35, Jon Dart wrote:

>One thing to watch out for is that Win 98 and NT both normally give
>a priority boost to the window that has the focus. You can adjust the
>degree of boost (and if you do a lot of benchmarking you might want
>to set it to zero). If you don't change it, you want to be sure that
>your program has the focus or runs in the windows that has it.
>
>--Jon
>

Thanks Jon,
All this is quite intriguing by now.
I compiled Crafty and I am not getting this difference at all! Maybe 15%.
I am beginning to think that I'm using some data types/structures which are
handled much better by NT.

Just to recap:

a) machine has 192 Mb of RAM and I use 16Mb for this test
b) there are no other processes running (CPU idle = 100%)
c) I tried both Workstation and Network Server settings (this affects some
applications)
d) My program is in focus

PK.


>On March 04, 1999 at 17:12:46, Peter Kasinski wrote:
>
>>I tried runnig Pedestrian under Win98 and was shocked by how much slower it was
>>than under NT. Details:
>>
>>a)  same C++ compiler from Visual Studio 6
>>b)  same hardware (PII 450)
>>c)  identical node counts and depths
>>d)  typical timing from one of the positions:
>>
>>Win 98          163.0 sec
>>Win NT 4.01      73.9 sec
>>
>>Any idea why such a huge difference?
>>I tried tweaking some optimization options but it didn't help.
>>
>>(win386.swp is not the answer, by the way)
>>
>>thanks,
>>PK.



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