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Subject: Re: Fritz 9 And The Rules Of Chess (or some people just don't listen....

Author: Graham Banks

Date: 12:16:18 09/30/05

Go up one level in this thread


On September 30, 2005 at 12:46:48, Michael Diosi wrote:

>Hello,
>
>On September 30, 2005 at 12:15:03, George Tsavdaris wrote:
>
>>On September 30, 2005 at 12:05:07, Kurt Utzinger wrote:
>>
>>>On September 30, 2005 at 12:01:24, Chris Conkie wrote:
>>>
>>>>> So explain me why all these engines -from the programmers who started with the
>>>>>rules- try to evaluate this position:
>>>>
>>>>It is not about retro analysis. Whether you can reach a position or not is not
>>>>what we are showing here.
>>>>
>>>>We are showing what should be fundamentally implemented here.
>>>>
>>>>You cannot have more than 32 pieces in a game of classic chess, nor can you have
>>>>(or should you want to have) more that two kings on the board.
>>
>>Nor you can have a double Pawn when no captures made!
>>
>>And since no one can implement a universal illegal-position-identifying-way,
>>it's better not to bother for idenifying ANY illegal position.......
>>
>
>It should play checkers also...
>
>>>>
>>>>You cannot guard against unreachable positions but you can (and should) cater
>>>>for the fundamental rules of chess.
>>
>>Fundamental? An illegal position is illegal. No matter if you have 48 Kings on
>>the board or just a double Pawn........
>
>No retroanalys, loom at Fruit you will learn what fundamental means.
>
>>>
>>>
>>>      Hi Chris
>>>      This all is true but it's also a fact
>>>      that your examples have not practical
>>>      relevance and therefore I don't bother.
>>
>>Correct! You shouldn't bother. I believe that no one is stupid enough to set any
>>position like this......What's the reason? I don't know......
>
>Well this is not Chris or my fault. The question is who is stupid, we know you
>don't.
>
>Michael


Please keep it civil Michael!   :-)
If this thread degenerates moderator action will need to be considered.

Regards, Graham.



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