Author: Uri Blass
Date: 14:56:39 09/30/05
Go up one level in this thread
On September 30, 2005 at 16:47:01, Chris Conkie wrote: >On September 30, 2005 at 16:20:25, James T. Walker wrote: > >>First of all I think this whole thread is silly. Here are some things to >>consider anyway. > >Not really, but please continue anyway...... > >>1. I see nothing wrong with an engine trying to analyze an illegal position. It >>has nothing to do with chess but the fact that it tries should be OK. (Why not) >> > >It depends wether you think of a chess engine as being a seperate entity or not. >If it is not, it is a plugin not a chess engine. > >>2. Why do you try to blame the Fritz 9 engine when it may be something >>overlooked in the Chessbase 8 program which just now shows up when using Fritz >>9? Can you prove it's the Fritz 9 engine at fault if it works OK in the GUI >>it's designed for? > >Yes we can prove this and have done so many times over. > >>3. You get what you deserve when buying from Chessbase anyway. > >True. > >>All of their programs are known to be buggy. > >Also very true. > >>Past experience has taught me that they don't care anyway. > >You are spot on. > >>That's why I stopped sending them bug reports. > >That is why the title of the original post is what it is. > >>4. So where's the beef? :) > >The specific beef about Fritz 9 is that if Fritz 9 is a chess engine, it should >behave like one. It should know the fundamental rules for a start. It's not too >much to ask. I do not think that it is important for more than 99% of the customers. > >Besides that we use the positions to detect unsavoury theft of others work. > >The last thing that someone who copies an engine and passes it off as their own >thinks about, is the board initialisation code. > >If an engine misunderstands the rules in exactly the same way as another engine, >it is a very helpful pointer towards said engines origin, as thins is what is >normally programmed in first i.e. how the pieces move and what they cannot do. > >For example.....should an engine calculate on a position when the position is >already in check and it is the side to move? Should an engine consider taking a >king? Should an engine take a king and then continue to play on as though >nothing happened? I see no problem to buy an engine that does all of these things if it plays well and I guess that the same is for most of the customers. Uri
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