Author: Odd Gunnar Malin
Date: 18:05:18 10/04/05
Go up one level in this thread
On October 04, 2005 at 19:59:01, Dann Corbit wrote: >On October 04, 2005 at 19:23:49, Joachim Rang wrote: > >>On October 04, 2005 at 18:56:13, Lance Perkins wrote: >> >>>On October 04, 2005 at 18:51:18, Gian-Carlo Pascutto wrote: >>> >>>>On October 04, 2005 at 18:37:43, Jon Dart wrote: >>>> >>>>>>You can simply detect when a new game starts and then do your stuff, >>>>> >>>>>No, I can't. Is the game won or lost? >>>> >>>>Can't you tell from your engines score? >>>> >>>>-- >>>>GCP >>> >>>One side may be way ahead, but it could still lose by running out of time. >> >>what has this to do with book-learning? > >You may want to tag a book position (e.g. the last book position played) with a >count of how many wins, losses, and draws were experienced. If you do not know >the game outcome, then you cannot update your book data. > >So someone might say, "Look at the score." >But it could be a loss on time. >Without the engine being informed of the formal result, you can get incorrect >results. So, you would blame the opening if you lose on time in a won position? With som other learning, or against anothor opponent the timeusage will not be the same. Odd Gunnar
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