Author: Joachim Rang
Date: 01:43:44 10/05/05
Go up one level in this thread
On October 04, 2005 at 19:41:24, Günther Simon wrote: >On October 04, 2005 at 19:23:49, Joachim Rang wrote: > >>On October 04, 2005 at 18:56:13, Lance Perkins wrote: >> >>>On October 04, 2005 at 18:51:18, Gian-Carlo Pascutto wrote: >>> >>>>On October 04, 2005 at 18:37:43, Jon Dart wrote: >>>> >>>>>>You can simply detect when a new game starts and then do your stuff, >>>>> >>>>>No, I can't. Is the game won or lost? >>>> >>>>Can't you tell from your engines score? >>>> >>>>-- >>>>GCP >>> >>>One side may be way ahead, but it could still lose by running out of time. >> >>what has this to do with book-learning? >> >>Joachim > >Joachim, you didn't follow the thread it seems? Lance was saying that >the indirect method of gettin' the _proper_ game result (which is e.g. >needed for learning) in UCI might fail under certain circumstances, >e.g. time losses... > >Guenther I did, but maybe you didn't. ;-) The _proper_ game result for deciding whether the opening is good or not is the final score of the last position and not whether the opponent lost on time or not. If you rely on the "official" game result you might get wrong data. Joachim
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