Author: Daniel Clausen
Date: 11:41:55 10/07/05
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Hi Tord On October 07, 2005 at 05:47:25, Tord Romstad wrote: >My GUI is currently in bad need of a major overhaul. Because I lack >even the most basic knowledge in GUI design, I would appreciate >some input on the following questions: > >Some GUIs (e.g. Shredder 9 for Macintosh) use multiple windows >for the same game. There is a board window, a move list window, >an analysis window, and so on. Other GUIs (e.g. Sigma Chess and >my own Scatha) put everything in a single window, usually with the >board on the left side, the move list on the right side, and the >analysis output at the bottom. I assume most Windows users will prefer the single window approach (MDI - multiple document interface) because this approach is quite common there. (the MFC framework supports it strongly) Personally I prefer multiple windows, but to a reasonable extend. (I don't want a separate window for the clocks. I want them either in the board window or the movelist window) The program 'Vektor3' is an example of a IMHO great chess GUI. (see http://www.schubert-it.com/vektor3/ for screenshots) Three windows, each having a very clear focus on a certain aspect of the game. (I especially love the "Show/Hide Evaluation Board" - just perfect :) Sargon
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