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Subject: Re: Pro Deo 1.1 hangs in memory?

Author: Gabor Szots

Date: 00:08:54 10/08/05

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On October 08, 2005 at 02:58:35, Graham Banks wrote:

>On October 08, 2005 at 02:36:36, Gabor Szots wrote:
>
>>On October 08, 2005 at 00:06:55, Marc-Olivier Moisan-Plante wrote:
>>
>>>Sorry to come out again with the same kind of topic.
>>>
>>>I ran a simple Scorpio gauntlet (endowed with Bookthinker and thinker.dat)
>>>against a variety of opponents. I noticed that after the 2 games matchup against
>>>Pro Deo 1.1, Prodeo hung up in memory, eating about 50% of the available memory
>>>ressources for the later matches (not involving it) according to my Win XP Pro
>>>task manager.
>>>
>>>Did anyone noticed that? From what I saw, this kind of "behavior" happens once
>>>in a while from Pro Deo.
>>>
>>>I used Galis WBTM for this tourney. Any hints would be appreciated.
>>>
>>>Marc-Olivier
>>
>>Yes, ProDeo 1.1 often stays hanging. It is exactly as you describe. I suspect it
>>does not like any in-between interface but purely WinBoard.
>>
>>Gábor
>
>
>I've never had any trouble running Pro Deo 1.1 in the Deep Fritz 8 GUI.
>I'm pretty sure this problem was mentioned in the past and the solution was to
>make sure that the instruction Terminatehard = true was in the wb2uci.eng file
>(especially if you use Win XP)
>
>Graham.

I use Pro Deo 1.1 under the Shredder 9 GUI as a UCI engine using WB2UCI. And
with TerminateHard=TRUE. Still, hanging is there all the time.

Gábor



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