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Subject: Re: Columbus' egg 9g (Gustav)

Author: Sandro Necchi

Date: 02:11:41 10/10/05

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On October 10, 2005 at 05:03:22, Henrik Dinesen wrote:

>On October 10, 2005 at 03:58:45, Sandro Necchi wrote:
>
>>Hi,
>>
>>since I was not satisfied of the Columbus' egg settings so far I have made
>>further tests and discovered some extra relative weaknesses in Shredder, so I
>>have made some more settings...this one I like it and is doing well against
>>Fruit 2.1.
>>Fruit 2.1 seems to take advantage of a better passed pawns handling and center
>>control...so this is the answer...so far...
>>
>>Queen = 99
>>100
>>Rook = 99
>>100
>>Bishop = 98
>>100
>>Knight = 99
>>100
>>Pawn = 100
>>100
>>Style = Intelligent
>>Combinations = all
>>Forward pruning = 3
>>Selectivity = -1
>>Draw score = 0
>>King safety = 119
>>Center control = 110
>>Pawn structure = 105
>>105
>>Passed pawns = 110
>>112
>>Bishop pair = 101
>>100
>>Time usage = 100
>>Knowledge or speed = 80
>>Threads = 1
>>
>>Ciao
>>Sandro
>
>
>Hi Sandro,
>
>Ok, another one on the list!
>I have 9d working right now. "Soon" there's more in your mail, I suppose you'll
>get a suprise!

Hi Henrik,

OK...I like surprises...

>
>Regards
>Henrik
>
>PS: "g"!? What happened to "e" and "f"? :)

9e (Emil) was not good enough to handle the passed pawns and center control; 9f
(Frederik) was not good either...9g (Gustav) is really a weapon...

Ciao
Sandro



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