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Subject: Re: Is Fruit 2.2 weakened by additional security code?

Author: Andreas Guettinger

Date: 03:26:06 10/11/05

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On October 11, 2005 at 04:08:36, Andreas Guettinger wrote:

>On October 11, 2005 at 02:50:11, Uri Blass wrote:
>
>>On October 11, 2005 at 02:01:36, Majd Al-Ansari wrote:
>>
>>>I have read somewhere that the actual compiled code for Fruit 2.2 is only around
>>>80K but that the shipping version is over 500K due to security code to protect
>>>the software.  I was wondering if any of the many programmers here can tell me
>>>if there is any weakening of the engine because of that?  Thanks.
>>
>>Of course not otherwise it is cheating the customers.
>>It is clearly written that it is the same strength like Fruit WCCC
>>
>>Uri
>
>For the information Fruit_21_static for linux was 617kb while the self compiled
>fruit21 was 100kb.
>So the file size of fruit22 in my opinion is _not_ due to the security code but
>from static linking to run on many different systems.
>
>What's intersting is that the kn/s on my Athlon64 3400 is quite different
>between Fruit2.1 and Fruit2.2.
>Fruit 2.1 around 900 kn/s in middlegame
>Fruit 2.2 around 550 kn/s in middlegame.
>
>Maybe more knowledge or badly optimized compile?
>
>regards
>Andy

I should have added that I speak about the _LINUX_ version. :(

regards
Andy




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