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Subject: In Concert .. Sounds nice.. going to one is Great

Author: chandler yergin

Date: 11:08:44 10/11/05


A huge Orchestra.. many instruments but they all have one thing in common.
They are reading and playing from the same sheet of music.
Here are Programmers & Players.. of various talents, and all have their
personal experience and background, and yes.. some preconceived notions.
Trying to address an issue or enter a discussion and various opinions
are naturally Posted. In many cases it's "Apples & Oranges".
I would hope we could agree on some very basic fundamentals.
This is not just my opinion. These are basic facts.
I cannot draw Diagrams here.. But please read the Link!
http://articles.roshd.ir/articles_folder/mohandesiScience/computer/Howstuffworks%20How%20Chess%20Computers%20Work.htm

This is the simple but fundamental and irrefutable concept of how Chess
Computers work.
This is the baseline that should be established for any discussion of Chess
Programming.
I have read all responses and appreciate your inputs.
Please if you will now do one simple thing?
Start your Engine for a position or at any part of a game.
Look at the analysis window
What do you see?
The analysis module should show the following:
The name of the Engine
The search depth (brute force selective) Example "12/40" means that all
variations were
searched to a depth of 12 ply, while some promising continuations were checked
 down to  40 ply.
Next should show the move currently being investigated. Example f4-d6 (3/47)
meaning number 3 of 47 legal moves in the position.
Next it will show the speed at which the program is running.
Example: 403kN/s means it is looking at 403,000 nodes (= positions) per second.
This is normal on a 400MHz processor.
The main variation for example shows "=(0.00)", then the best sequence of moves
the program has found so far, the amount of time it has spent computing on the
position,(1 min. 46 sec) and the number of positions it has examined
(41937kN =41,973,000)
The evaluation expressed in units of a pawn, always from the point of view of
White
"+0.53) means the program thinks White has an advantage of about half a pawn;
" (-3.52" indicates Black is more than a piece up. If Mate is found the Program
stops calculating and displays the Mate. (Mate in 6).

Anyone have a problem with what I have Posted?
Thanks,
Chan






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