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Subject: Re: Linares '98 Topalov-Shirov ...Bh3!!

Author: blass uri

Date: 20:08:47 03/10/99

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On March 10, 1999 at 22:59:37, Robert Hyatt wrote:

>On March 10, 1999 at 22:49:00, Robert Hyatt wrote:
>
>>On March 10, 1999 at 21:54:51, blass uri wrote:
>>
>>>
>>>On March 10, 1999 at 21:16:33, Robert Hyatt wrote:
>>>
>>>>On March 10, 1999 at 02:33:14, Peter Kappler wrote:
>>>>
>>>>>
>>>>>8/8/4kpp1/3p1b2/p6P/2B5/6P1/6K1 b - - bm Bh3; id "Topalov-Shirov Linares 98";
>>>>>
>>>>>
>>>>>Does everybody remember this game?  It's from last year's Linares tournament,
>>>>>where Shirov played a shocking bishop sacrifice in the endgame and won
>>>>>brilliantly.  I believe that post-mortem analysis proved it was the only way to
>>>>>win.  (Please correct me if this is wrong)
>>>>>
>>>>>I watched this game live on ICC with dozens of others, and we were all quite
>>>>>impressed with Shirov's powers of calculation.
>>>>>
>>>>>This *should* be an extremely difficult problem for computers - but I'm sure
>>>>>somebody will tell me that Hiarcs or some other commercial program can solve it
>>>>>in 10 seconds.
>>>>>
>>>>>Just curious...
>>>>>
>>>>>--Peter
>>>>
>>>>
>>>>I ran this two ways.. First from the original position to see what crafty would
>>>>play with no 'urging' by me:
>>>>
>>>>               12->   6.37   2.61   1. ... a3 2. Kf2 Bc2 3. g4 Bd1 4. h5
>>>>                                    gxh5 5. gxh5 Bxh5 6. Ke3 a2 7. Kd4
>>>>                                    Bd1 8. Ba1 f5
>>>>               13    11.78   2.62   1. ... a3 2. Kf2 Bc2 3. g4 Bd1 4. h5
>>>>                                    gxh5 5. gxh5 Bxh5 6. Ke3 a2 7. Bb2
>>>>                                    Bg6 8. Kd4 Be4 9. Ba1
>>>>               13->  13.87   2.62   1. ... a3 2. Kf2 Bc2 3. g4 Bd1 4. h5
>>>>                                    gxh5 5. gxh5 Bxh5 6. Ke3 a2 7. Bb2
>>>>                                    Bg6 8. Kd4 Be4 9. Ba1
>>>>               14    34.53   2.46   1. ... a3 2. Kf2 Bc2 3. Ba1 Kf5 4.
>>>>                                    Ke3 Be4 5. g3 a2 6. Kf2 Bc2
>>>>               14->  45.46   2.46   1. ... a3 2. Kf2 Bc2 3. Ba1 Kf5 4.
>>>>                                    Ke3 Be4 5. g3 a2 6. Kf2 Bc2
>>>>               15     1:08   2.46   1. ... a3 2. Kf2 Bc2 3. Ba1 Kf5 4.
>>>>                                    Ke3 Be4 5. g3 a2 6. Kf2 Bc2
>>>>               15->   1:24   2.46   1. ... a3 2. Kf2 Bc2 3. Ba1 Kf5 4.
>>>>                                    Ke3 Be4 5. g3 a2 6. Kf2 Bc2
>>>>               16     2:55   2.37   1. ... a3 2. Kf2 Bc2 3. Ke3 a2 4. g3
>>>>                                    Kf5 5. Kd4 Be4 6. Kc5 Kg4 7. Bxf6 Kxg3
>>>>                                    8. Kd6 Kg4
>>>>               16->   3:59   2.37   1. ... a3 2. Kf2 Bc2 3. Ke3 a2 4. g3
>>>>                                    Kf5 5. Kd4 Be4 6. Kc5 Kg4 7. Bxf6 Kxg3
>>>>                                    8. Kd6 Kg4
>>>>               17     8:25   2.42   1. ... a3 2. Kf2 a2 3. Ke2 Be4 4. Kf2
>>>>                                    Kf5 5. g3 Bb1 6. Ke3 Bc2 7. Kd4 Be4
>>>>                                    8. Kc5 Kg4 9. Bxf6
>>>>
>>>>
>>>>so it likes a3 thru any depth it might get in a real tournament setting.
>>>>
>>>>
>>>>I then played Bh3 and let it search for white:
>>>>
>>>>              16->  49.18   0.56   2. gxh3 Kf5 3. Kf2 Kf4 4. Bxf6 a3 5.
>>>>                                    Bc3 Ke4 6. Ba1 Kf4 7. Bh8
>>>>               17     1:14   0.68   2. gxh3 Kf5 3. Kf2 Kf4 4. Bxf6 a3 5.
>>>>                                    Bc3 Ke4 6. Ke2 Kf4 7. Kd3 Kg3 8. Bf6
>>>>                                    a2 9. Kc2 Kf4 10. Kb3 Kf5
>>>>               17->   1:22   0.68   2. gxh3 Kf5 3. Kf2 Kf4 4. Bxf6 a3 5.
>>>>                                    Bc3 Ke4 6. Ke2 Kf4 7. Kd3 Kg3 8. Bf6
>>>>                                    a2 9. Kc2 Kf4 10. Kb3 Kf5
>>>>               18     1:56     --   2. gxh3
>>>>               18     2:39   0.00   2. gxh3 Kf5 3. Kf2 Ke4 4. Bxf6 a3 5.
>>>>                                    h5 gxh5 6. Ba1 d4 7. Ke2 h4 8. Kd2
>>>>                                    Kf4 9. Bxd4 Kg3 10. Bc3 Kxh3
>>>>               18->   3:26   0.00   2. gxh3 Kf5 3. Kf2 Ke4 4. Bxf6 a3 5.
>>>>                                    h5 gxh5 6. Ba1 d4 7. Ke2 h4 8. Kd2
>>>>                                    Kf4 9. Bxd4 Kg3 10. Bc3 Kxh3
>>>>               19     4:37   0.00   2. gxh3 Kf5 3. Kf2 Ke4 4. Bxf6 a3 5.
>>>>                                    h5 gxh5 6. Ba1 d4 7. Ke2 h4 8. Kd2
>>>>                                    Kf4 9. Bxd4 Kg3 10. Bc3 Kxh3
>>>>               19->   5:24   0.00   2. gxh3 Kf5 3. Kf2 Ke4 4. Bxf6 a3 5.
>>>>                                    h5 gxh5 6. Ba1 d4 7. Ke2 h4 8. Kd2
>>>>                                    Kf4 9. Bxd4 Kg3 10. Bc3 Kxh3
>>>>
>>>>which is right interesting, because notice this runs into the 5 piece
>>>>tablebases and says _draw_.
>>>>
>>>>question is, now, does Bh3 really make sense?  This seems to say "no".
>>>>
>>>>interesting...
>>>Did you let crafty to play against itself.
>>>after 2.gxh3 Kf5 3.Kf2 Ke4 4.Bxf6
>>>crafty16.5 as an engine for Junior5(no tablebases) prefers 4...d4 with
>>>evaluation -6.01 at depth 18 and -6.02 at depth 19
>>>
>>>I believe that crafty needs more time to see the win after Bh3.
>>>
>>>I do not remember the game but I remember that I analyzed it with a computer and
>>>did not see a draw for white.
>>>
>>>Uri
>>
>>
>>I will check deeper.. but note that after Bh3, it reaches the endgame databases
>>and with white on move, it claims white can force a dead draw.  I don't see any
>>reason it would change to let black do more, after forcing a path to a tablebase
>>draw...
>>
>>And note that crafty is using _all_ the 5 piece files we have, which covers
>>a lot of territory.  But I'll let it run a ways longer forcing the 'drawing'
>>white move first to see if black can 'improve'.
>
>
>Still says 'draw'... but there is a minor problem here, in that crafty believes
>black is losing and so would choose a draw given the chance.  And there is no
>way to solve this.
>
>What I might propose is that we simply play this out...  I'll run crafty on the
>white side, you play the black side.  And let's see if it is winnable against
>the database 'monster'.  I'd suggest we start after Bh3 gxh3 (assuming gxh3 is
>the best move for now, since Crafty says that leads to a tablebase draw).
>
>It alternates between Kf5 and f5 as black's next move, but I'll leave that to
>you to choose if you want to try this.  Seems like an interesting thing to do
>of course.  I'd love to be able to write that his Bh3 was no more than a draw
>after his occasional comments about 'no computer will ever solve this position'
>only to have one find the right move in minutes.  :)
>
>I have gone thru 21 plies with black's second move and crafty still says Kf5,
>score=0.00
>
>Bob

After 1...Bh3 2.gxh3 I play 2...Kf5 and if 3.Kf2 I play Ke4 and if 4.Bxf6 I play
4...d4

Uri



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